Advertisement
Sealed Systems | |
Repair | {{{repair}}} |
Health | {{{health}}} |
Duration | {{{duration}}} |
Damage | {{{damage}}} |
Power Cost | {{{powercost}}} |
Fire Rate | {{{firerate}}} |
Range | {{{range}}} |
AoE Radius | {{{aoerad}}} |
Healing | {{{healing}}} |
Cooldown | 60 |
Prox. Distance | {{{proxdist}}} |
Durability | 100/100 |
Removes any negative status effects. | |
Immune to all negative effects for 20 sec. | |
{{{text3}}} | |
{{{text4}}} | |
-0% Cooldown | |
+0% Damage | |
+0% AoE Radius | |
+0% Pet Health | |
-0% Power Cost | |
+0% Healing | |
+0% Morale Required | |
*-0% Cooldown | |
*+0% Damage | |
*+0% Pet Health | |
*-0% Power Cost | |
*+0% Healing | |
Binds When Acquired. |